Schism
Even as I continue to focus most of my energy on FullStory, I can’t help but spend a little time tinkering on game projects. This was a simple prototype I implemented as part of the Global Game Jam 2022, where the theme was “duality”.
I like the way it turned out, but I haven’t had as much time as I’d like to take it any further than the initial prototype. Mostly because I have a horrible tendency to get distracted by tangents, mechanics, rewriting bits and pieces, and other shiny objects. I’ve only posted a single update so far, but hope to get my act back together soon. There is also a (nearly zero traffic) Discord server, and a public issue tracker that’s woefully out of date.